It was ok..
I was getting ready to blam it at the start, but then I realised it looked pretty good, so I changed my mind...
It was ok..
I was getting ready to blam it at the start, but then I realised it looked pretty good, so I changed my mind...
lol
add me to favs
www.aprime.tk
Very nice game..
I sucked at it though, I kept having a tendency to smash the ball into the pockets.. >.<
Haha, be gentle. Thanks.
Nice Game
Once I got into a high level they started getting too fast and it wouldn't let me click on them... so I gave up, great game though..
I've never seen that problem, but you probably got to a lot higher wave than I ever have. Thanks for the review.
Meh
Even if the air resistance is 0 the object fired should effect where it lands because I dont think a cannon would fire a light object the same as a heavy object...
Good.. but there’s a misconception here. See, your initial input is speed, not force, so, if you input a speed of 10m/s for a 1000kg object, you need more force. The action script on this game calculates the force needed for the object to be launched at 10m/s. Therefore, a 10kg object will travel the same distance as a 1000kg object if you want THE CANNON to fire them at the same speed…I guess a nice addition to the interface would be to display such force value…
Wow.....
That was excellent, I loved the cool combos^^...
Yeah violent combos are always great arent they
Hmm
Not bad... I guess....
thanks dude.. i think :)
Blah
Sadly apart from the ff7 music I didnt really like any of that flash...
Well you obviousley have shit taste in music.
Getting there.
Yup getting there can you tell me all the action script you used and where you used it so i can make my own game.
Sure but u got to AIM me or email me, thanx for the review!
Age 33, Male
Student
Unitec, Mt Albert
New Zealand
Joined on 5/28/04